From Zero to an Actual Game — My First Real Build
19 July 2026
What happened
- Three episodes after nearly giving up four minutes into Unreal — a real, playable game exists
- Built Bad Bot, a drone shooter: an enemy that hunts you down, a blaster with effects and sound, and pickups to collect
- Everything from the maths episodes paid off — the chasing drones became the enemy AI
- First time the project felt like a game instead of an experiment
What’s next
Taking everything learned on Bad Bot into the real project: Catacombs.